Assistant Professor, School of Literature, Media and Communication
School of Literature, Media, and Communication
Ph.D., Stony Book University, computer and video game history, media archaeology, media studies, critical materialism
Joined faculty in
(2014) Softalk Apple Project Researcher of the Year Award.
(2014) Strong Research Fellowship. Strong Museum of Play, Rochester, NY.
(2013) Faculty-Staff Dissertation Fellowship Award, Stony Brook University Graduate School.
(2012) Distinguished Travel Award, The Graduate Student Organization at Stony Brook University. $975.
(2012) Graduate Student Employees Union Professional Development Award. $750.
(2012) Provost's Graduate Student Lecture Series (Competitive Honor). Stony Brook University.
(2012) 2nd annual Princeton-Weimar Summer School for Media Studies (Competitive Honor). Princeton University. 17 – 23 June 2012.
(2012) National Meeting Travel Grant, Society for the History of Technology.
(2012) Douglas A. Noverr Grant for Collection Enhancement for Institutions to Build Popular Culture and American Culture Research Collections, Popular Culture Association. Co- submitted with Raiford Guins and Kristen Nyitray for the William A. Higinbotham Video Game Collection. $5,000.
Current and recent projects
Current Book Project:
Before We Were Gamers: The Archaeology of Sierra On-Line
A critical archaeological account of the landmark home computer entertainment software producer, Sierra On-Line, and its haunted place in video game history.
Other Current Projects:
Softalk Open Discussion Mapping Project
A collaborative project with Kevin Driscoll of Microsoft Research. We are collecting and analyzing demographic data from the historic Apple II enthusiast magazine Softalk. Analysis with illustrate the diversity of age, geographical location, gender and expertise present within early 1980s computer culture.
Recent and selected publications
(2014) ""The Odd History of the First Erotic Computer Game."" The Atlantic. 2 December. http://www.theatlantic.com/technology/archive/2014/12/the-odd-history-of-the-first-erotic-computer-game/383114/
(2015) “Menu.” In Debugging Game History: A Critical Lexicon. Eds. Raiford Guins and Henry Lowood. Cambridge, MA: MIT Press.
(2014) Laine Nooney and Laura Portwood-Stacer. “One Does Not Simply Write About Memes: Introduction to the Special Issue.” Journal of Visual Culture. Special Issue: Internet Memes and Visual Culture. 13(3). http://vcu.sagepub.com/content/13/3/248.full.pdf+html
(2013) “A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Video Game History.” Game Studies. 13(2). http://gamestudies.org/1302/articles/nooney
Society for Cinema and Media Studies
Society for the History of Technology
American Studies Association